Shelby Wallin
@shelbywallin95
Mastering Kiting in Tower Rush
In the higher echelons of competitive play, matches are rarely decided by raw card levels or simple deck synergy.
Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
Mastering the Middle
This dual-tower targeting drastically reduces the time it takes to kill heavy tanks or fast-moving threats.
If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.
- It targets buildings and ignores troops.
- Understand the AI vision mechanics.
- Use ice or poison to maximize the time they spend walking.
Lane Swapping and Reverse Kiting
You achieve this by placing a unit like an Ice Golem in the center, waiting for the enemy to follow, and then letting the Ice Golem walk into the opposite lane.
The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.
| Kiting Card | Best Target |
|---|
| Ice Golem | It absorbs damage while walking away, making it the perfect bait |
| Skeletons | Slow attacking units like the P. If you adored this article and you would certainly like to get more details relating to tower rush kindly go to our own webpage. E.K.K.A or Prince |
Frustrating the Opponent
Beyond the mathematical resource advantage, perfect kiting inflicts massive psychological damage on the opponent.
Master the kite, and you will master the game.