Aida Kruse
@hvyaida1642365
Drafting and Deck Building in Tower Rush
In a Draft match, you do not bring your own deck; instead, you build it on the fly by choosing between pairs of random cards.
You cannot rely on overleveled cards or muscle memory from playing the same deck for two years.
Drafting Priorities
The absolute most critical rule of drafting is ensuring you select at least one reliable 'Win Condition' (a card that targets buildings).
Secondly, you must prioritize heavy removal spells like Poison, Fireball, or Lightning.
- Pay attention to the air vs. Should you have any kind of concerns regarding wherever and tips on how to use tower rush, you possibly can call us on our own web site. ground balance.
- Stability is key.
- Guaranteed damage is invaluable.
Sabotaging the Opponent
Drafting is not just about building a good deck for yourself; it is equally about constructing a terrible deck for your opponent.
Their average elixir cost will skyrocket, their hand will be completely clogged, and they will be unable to defend your cheap, fast attacks.
| Draft Choice | What to Take | The Gift |
|---|
| Hog Rider vs. Barbarian Hut | It is a reliable, cheap win condition | Give the Hut |
| Spell vs Swarm | Take The Log | Give the Skeleton Army |
Embracing the Chaos
The winner of a draft match is the player who can identify their bizarre new win condition fastest.
Choose wisely, and outsmart them before the match even begins.